What Are The Limitations of M-learning?

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They are shared by many learning teams from corporations, non-profits, associations, and educational institutions. We hope you’ll be able to relate to the characters and their problems, as well as the solutions they discover. We also invite you to read the first eBook in the series.
The Friday Morning Meet-Up
Kathryn turned on the lights in the large conference room. She heard chairs scraping against the floor as colleagues moved around the table. Cheerful voices mingled with the sound of coffee mugs and laptops being placed on the tabletop. Kathryn glanced at the clock.
The team had gathered at exactly 10 a.m. on Friday morning. It was time to begin.

The first meeting had been a success. In the second session, everyone felt free to be critical without becoming defensive. Although she did not use this approach often, it worked well for important initiatives such as designing mobile learning for sales teams.
Major Changes After the Merger
Since Globex was acquired by AshCom, the learning team had undergone significant changes. The group had grown from five to eight members. Productivity had increased, and the team was learning to collaborate effectively. Kathryn knew they needed time to gel and already saw the benefits after six months of working together.

She now managed a combined sales team of 286 people across the United States and Canada.
Ronda’s goal was to create a unified sales system for both AshCom and Globex. The target was to grow sales by four percent without losing any of the $3.6 billion achieved the previous year.
The new system created fresh learning needs. Ronda wanted to ensure every salesperson had the necessary information. She asked Kathryn whether the team could build the entire sales learning system to be mobile-friendly.
Negative Day: The Limitations of Mobile Learning
Kathryn started the Friday meeting on time and moved directly to the agenda, skipping the usual “happy talk.” She noted that Michael had called the day his favorite, and she agreed. Today was negative day.

He was a rigorous thinker who enjoyed examining both sides of any issue. Kathryn’s two-meeting format aligned perfectly with his approach.
Instead of sticky notes used in Wednesday’s “positive” meeting, Kathryn stood at the whiteboard and invited the team to list the drawbacks of mobile learning.
She had warned them in advance.
The Team Speaks Up

Recent data shows smartphone ownership among students has risen significantly. While access could still be an issue, it is far less problematic than before. A quick survey might be useful. One interesting statistic is that smartphone users interact with their devices on average 200 times per day—so perhaps this point belongs on the positive list as well?”
“Okay,” Kathryn replied. “Not entirely a negative, but worth noting.”
Maggie, who had been with AshCom for more than 20 years, spoke next. “I have concerns about connectivity. Our sales team is spread across the U.S. and Canada. Can all 286 account executives count on reliable internet access, even if they own smartphones?”
Kathryn wrote on the whiteboard: “Duly noted.”
Amy responded quickly: “What about sound?”
Others looked puzzled.
“I’m concerned about whether learners will be able to hear voice-over audio if they need to keep their eyes on the screen,” Amy explained.
“I hadn’t thought of that,” Kathryn said, adding it to the list. “Definitely something to consider.”

Distractions and Risks
Adeena spoke next. “After doing some reading, I have two concerns that should be noted, even if they aren’t strictly negatives. First, should we worry about distractions when people learn on smartphones? Pop-ups, texts, and incoming calls could interrupt sessions and affect retention.”
Kathryn wrote “Distractions” on the board. “And the second?”
“The second issue is privacy and security. I’m not an IT specialist, but I wonder whether mobile learning introduces new risks.”
Kathryn added “Security/Privacy” and made a note to herself: “Check with AshCom IT.”
Kathryn noticed that the younger team members had not yet spoken. Their perspectives mattered to her.
“Martina and Darryl,” she said, “you’ve been quiet. We value your instructional design and creative skills. What are your thoughts?”

The room turned toward them with interest.
Darryl Takes Over the Whiteboard
Darryl asked, “Mind if I use the whiteboard? I think I can show you better than I can tell you.”
“Of course,” Kathryn replied.
Martina and Darryl stood up. Martina explained, “We spent time thinking about the creative process. We both love instructional design and visual storytelling. It’s exciting when a designer has a big idea that is not only visually strong but also creates a powerful learning experience.”
Darryl wrote “BIG IDEA” on the left side of the whiteboard and drew a box around it.
“But every practical step reduces that idea,” Darryl continued. Martina wrote “Authoring tools” and drew a smaller box—about 25 percent smaller than the first.

Going Through the Motions
Martina continued, “In the end, many courses look and feel similar. Learners often just click ‘next.’ Authoring tools allow rotation and resizing, but without strong instructional design, the result is still a standard e-learning module—only now viewed on a mobile device.”
Darryl added the next limitation: the learning management system. “The LMS is essential for tracking metrics. Without it we cannot measure whether learning objectives have been met. Yet the LMS further constrains the original big idea.” Martina wrote “LMS” and reduced the box size by another 25 percent.

The Big Idea
“I’m glad you asked,” Martina replied. “Our concern is that a strong learning concept could be lost because of the constraints of our authoring tools. If delivery is mobile, the LMS adds another layer of limitation. Learners must first navigate to a website and log in. On a subway during rush hour, that login screen alone can become a barrier.”

Tension filled the room. Everyone knew the limitations existed, but seeing them visualized as shrinking boxes made them feel more concrete. No one offered an immediate solution. The silence lingered.
Solid Learning Science, Creative Design, and Tech-Savvy Delivery
Kathryn spoke first. “Great learning experiences require strong learning science, creative design, and technically sound delivery. You’re pointing out that mobile learning brings real constraints. It’s our job to find ways to protect the big ideas. All of these points belong on the ‘Negative List,’ but each one needs a solution.”

“I can’t predict how AshCom’s leadership will respond,” Amy continued, “but I expect they will support the approach Ronda and Kathryn believe is right. We will need to address every challenge we’ve identified and explain how we plan to overcome it.”
Kathryn checked her watch. “Time’s up. We all have other meetings. We’ve surfaced important issues and now need solutions. Please keep thinking about both the benefits and drawbacks of mobile learning. I’ll reconvene the group in a few weeks.”

Conclusion
You can follow the rest of this Mobile Learning series and see how Kathryn and her team resolve these challenges. Download the eBook “How L&D Leaders Use Custom Mobile Apps to Increase Performance and Revenue.” It will help you evaluate whether custom mobile learning is right for your organization and share proven approaches.
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