In *Death Stranding 2: On the Beach*, Sam Porter Bridges has gained a new companion in the form of Dollman, a talkative puppet whose incessant commentary has sparked a wave of frustration among players.
Voiced with a quirky charm, Dollman chimes in every few minutes to recap recent events, offer tips on things players have already figured out, and generally act like an overzealous in-game tutorial with a personality.
His constant chatter — ranging from reminders about unsilenced sniper rifles to pointing out dropped cargo — has turned him into a polarizing figure in Hideo Kojima’s latest creation.
Officially, there’s no option to mute Dollman, leaving players to endure his nonstop dialogue. However, a game mechanic allows Sam to toss Dollman into the air for reconnaissance, and players have seized this opportunity with a vengeance.
The internet is buzzing with reports of Sam hurling the puppet into cliffs, swamps, and rivers, often with the sole intent of silencing him. On forums and social media, this has evolved into a full-blown meme, with players sharing clips and screenshots of their creative attempts to ditch the chatty sidekick.
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The trend highlights a mix of humor and exasperation. Some fans revel in the absurdity, turning Dollman’s plight into a running joke, while others express genuine annoyance at his intrusive presence, a stark contrast to the isolated vibe of the original *Death Stranding*.
If Kojima intended to evoke irritation through constant companionship — perhaps as a narrative device — it seems he’s succeeded masterfully.
Whether this was a deliberate design choice or an unintended consequence, Dollman’s fate as a projectile has cemented his status as one of the game’s most memorable, if not most welcome, additions.

