End a YouTube Live Without Losing the Crowd: Set Up Live Redirect

Set Live Redirect on the broadcast that will send the audience: in YouTube Studio, open Content, choose the Live tab, edit the source stream, open Customization, and add the destination under Redirect. When the source ends, autoplay can move its viewers to the selected Premiere or live stream. YouTube’s current Live Redirect instructions limit sending redirects to creators with more than 1,000 subscribers and no Community Guidelines strikes.
Prepare the destination first. For Live-to-Premiere, schedule the Premiere and end the source stream before its countdown starts. For Live-to-Live across channels, the receiving channel must authorize the sender in YouTube Studio before the other creator’s broadcast can be chosen.
Map the source and destination
A redirect always starts with the content whose audience will be sent elsewhere. Put both sides of the handoff in the production rundown so nobody mistakenly edits the receiving event when the Redirect setting belongs to the source.
Live-to-Premiere: source live stream → source ends → scheduled Premiere loads.
Create and schedule the Premiere before configuring the source. This flow suits a live introduction, interview or pre-show that leads into a prerecorded release at a fixed time.
Live-to-Live: your live stream → your stream ends → another creator’s eligible live stream loads.
The receiving creator controls whether your channel may send viewers to that destination. Record the exact sending channel, receiving channel and destination broadcast in the shared rundown; agreeing to collaborate does not itself grant the required Studio permission.
Configure the redirect on the source
In YouTube Studio, select Content and open the Live tab. Hover over the source video, choose Edit, open Customization, find Redirect, and click Add. Choose the prepared Premiere or search for the other channel’s live stream.
Reopen the source settings before going live and confirm that the intended destination remains selected. This is a production check rather than a separate platform requirement, but it can expose a wrong event, a replaced broadcast or an incomplete edit while there is still time to correct it.
Keep the source and destination names distinct in the rundown. Similar titles are easy to confuse when several rehearsals, holding streams or rescheduled events appear in the Live tab.
Clear cross-channel permission before rehearsal
The receiving creator can manage redirect access in YouTube Studio under Settings, Community and the channel settings for redirects. The available controls let subscribed channels redirect when those subscriptions are public, permit all channels, or approve specific channels manually. YouTube allows up to 100 channels on the manual list; that list can be combined with the subscription-based setting, while the all-channels option cannot.
For a one-off collaboration, manually approving the sender keeps access narrower than allowing every channel. If the teams use the subscription option instead, confirm that the receiving channel subscribes to the sender and that its subscriptions are public, then save the permission setting.
Have the sender return to the source stream’s Redirect control and search again. If the destination is absent, verify the receiving channel’s permission, both channel identities and the intended broadcast before rebuilding either event. Test with the real participating channels, because permission shown in another account does not establish access for the sender.
End the source before the Premiere starts

A scheduled Premiere has a public watch page before it begins, allowing viewers to set reminders, comment and chat. YouTube’s Premiere guidance says its countdown begins at the scheduled time, so the live program needs a firm wrap cue rather than an open-ended closing conversation.
The operational order is: deliver the spoken close, end the source stream, let the redirect load, and then allow the scheduled Premiere to begin. Google’s Live Redirect coordination guide says the live stream must end before the Premiere begins, recommends telling viewers to remain on the page, and advises encoder users to end the stream in Live Control Room before stopping it in the encoder.
Do not plan to click End at the exact scheduled start. Choose a modest production margin based on the show, place the wrap cue in the rundown, and assign one person to watch the clock. A scheduled Premiere proceeds on its configured timetable even if the source program is still speaking.
Rehearse the audience handoff
The rehearsal should cover eligibility, permissions, event identity, timing and the closing message—not only the audio and video feed. Run it early enough for the receiving creator to change access settings and for the sender to recheck the source configuration.
- Confirm that the sending channel has more than 1,000 subscribers and no Community Guidelines strikes.
- Create and schedule the Premiere, or prepare the receiving live broadcast, before editing the source.
- Record the source title, destination title, channel owners and scheduled time in the shared rundown.
- For another creator’s stream, confirm that the receiving channel has granted and saved permission for the sender.
- Open the source stream’s Customization settings and verify the selected destination.
- Assign the person who will end the source in Live Control Room and, when applicable, stop the encoder afterward.
- Write a closing line explaining that the next program will load automatically and viewers should remain on the page for a few seconds.
- Place the wrap cue before the Premiere’s scheduled start, leaving enough time to end the source cleanly.
During the show, announce the destination before the final seconds and repeat the instruction in the close. Live Redirect performs the technical transfer after the source ends; the audience message tells viewers why the page is reloading and discourages them from leaving during the handoff.
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